May 09, 2008, 02:23 AM // 02:23
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#2
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Frost Gate Guardian
Join Date: Feb 2008
Location: Alliance,Ohio
Guild: Terrokian's Avengers
Profession: W/
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Snowman's Lair
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May 09, 2008, 04:25 AM // 04:25
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#3
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Lion's Arch Merchant
Join Date: Mar 2007
Guild: Company of Corpses [CoC]
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I think the Ooze Pit is doable too with 600/smite.. I've not tried it myself yet tho.
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May 09, 2008, 04:30 AM // 04:30
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#4
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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My guildy did 90% of the dungeons in the game this way. It's a generally strong build that only fails in places with super enchantment hate.
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May 09, 2008, 04:53 AM // 04:53
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#5
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Quote:
Originally Posted by Skinny Corpse
I think the Ooze Pit is doable too with 600/smite.. I've not tried it myself yet tho.
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It is, at least with the rit version.
Edit: same with most of Shards of Orr, now if I can just kill Fendi.
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May 09, 2008, 07:22 AM // 07:22
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#6
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Ascalonian Squire
Join Date: May 2007
Location: Norway, Originally dutch.
Guild: We Praise The Stifmeister [oYes]
Profession: Mo/
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Shards of Orr can be done, me and a guildie did it, i was 600 and died all the time at Fendi, but i just took some health from him everytime.
so it's possible, but it takes ages.
EDIT: I know, my english isn't perfect
Last edited by queen glory; May 09, 2008 at 07:25 AM // 07:25..
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May 09, 2008, 08:55 AM // 08:55
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#7
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Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
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Ooze and Shards are both possible.
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May 09, 2008, 09:32 AM // 09:32
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#8
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Ok, so it's possible but there has to be a better way for a 600 rit to do it outside of taking forever to whittle him down.
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May 09, 2008, 01:11 PM // 13:11
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#9
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Pre-Searing Cadet
Join Date: Feb 2006
Guild: [KISS]
Profession: E/
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Shards of orr, Ooze pit, Oolas labb, catacombs of kathadrax and ragrar mengraien sorry for spelling wrong but i think you can figure out witch i meant
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May 09, 2008, 06:15 PM // 18:15
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#10
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Pre-Searing Cadet
Join Date: Jan 2007
Guild: Kaempfer des Nordens [KdN]
Profession: N/
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How can u do rragars?
I know the following dungeons:
- cof
- heart of the shiverpeaks
- ooze
- shards of orr
- snowmen possible with several professions
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May 09, 2008, 06:51 PM // 18:51
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#11
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Krytan Explorer
Join Date: Dec 2007
Location: My Computer
Guild: Band Of The H A W K
Profession: P/Mo
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Why couldn't you do Rragar's?
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May 10, 2008, 01:29 AM // 01:29
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#12
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Academy Page
Join Date: Jun 2006
Guild: GoDT
Profession: W/D
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my ally does CoK, CoF, rragars, HoS, ooze pit, SoO, oolas, sepulchre, and right now about half way thru getting frostmaw down. All with 600 + 2 hero, smite and ranger
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May 10, 2008, 02:16 PM // 14:16
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#13
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Pre-Searing Cadet
Join Date: Jan 2007
Guild: Kaempfer des Nordens [KdN]
Profession: N/
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@ My Lipgloss is Cool: I only try 600/smite and in this way the healer won't die
Did somebody try out an endless shadowform assa in dungeons? Maybe it is possible that he can kill only the key-bosses and endboss in some dungeons?!
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May 10, 2008, 03:26 PM // 15:26
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#14
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Jungle Guide
Join Date: May 2005
Location: Hot as hell Florida
Guild: [Wckd]
Profession: Me/
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It seems most of the dungeons either have non-targeted enchantment removal, or do some non-targeted AoE damage that SF won't help, Ooze Pit is a good example.
I'll see if I can take my sin through a couple solo, haven't tried yet really. I suppose bringing a fast recharging attack chain and and a run/heal skill would allow a solo sin to bypass the majority of a dungeon, the only problem is getting boss keys and such. It seems most of the dungeons are designed to thwart invinci-builds, however a perma SF sin with a bonder hero might work.
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May 11, 2008, 12:38 AM // 00:38
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#15
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Ascalonian Squire
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what about slaver's exile? is it doable?
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May 11, 2008, 01:43 AM // 01:43
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#16
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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Quote:
Originally Posted by My Lipgloss is Cool
Why couldn't you do Rragar's?
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some of the enemies use vengeful weapon and/or reversal of damage, both of which cause pain to the smiter. especially VW i was the smiter and nearly died each time we ran into a group of those guys but we had a third monk with us. you can do it 3-man with a healer/damage dealer as third person.
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May 11, 2008, 03:44 AM // 03:44
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#17
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Ascalonian Squire
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By the Way of do you run ooze pits? incubis (mobs) have enchant removal and daze :/
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May 11, 2008, 05:11 AM // 05:11
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#18
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Academy Page
Join Date: Jan 2007
Location: Chicago
Guild: Nagas With Attitude [nWa]
Profession: A/Rt
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Quote:
Originally Posted by joshuarodger
some of the enemies use vengeful weapon and/or reversal of damage, both of which cause pain to the smiter. especially VW i was the smiter and nearly died each time we ran into a group of those guys but we had a third monk with us. you can do it 3-man with a healer/damage dealer as third person.
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Drop some points from prot so it's around 14 with a 1+3 scalp... Then switch to a 1+3 divine and use sig of devo instead of purge.
You don't need 16 prot for the smiter, it's kind of over kill imo... I get around 606 unbuffed.
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May 11, 2008, 06:30 AM // 06:30
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#19
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Quote:
Originally Posted by Kirikou159
By the Way of do you run ooze pits? incubis (mobs) have enchant removal and daze :/
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Yes, Rt600 can. You just have to avoid the incubi and problem solved.
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May 11, 2008, 03:09 PM // 15:09
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#20
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Academy Page
Join Date: Jun 2006
Guild: GoDT
Profession: W/D
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Quote:
Originally Posted by thebullion24k
Drop some points from prot so it's around 14 with a 1+3 scalp... Then switch to a 1+3 divine and use sig of devo instead of purge.
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Just bring a second hero to heal the first one, the second hero can also put bonds on you that will let u have regen such as mending etc. With loot scaling a second hero barely affects things anyway and lets you go far faster.
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